How do I Send You the ADE Log File?

Sometimes we ask for the ADE log to be sent to us.  This helps us to understand what is going on inside ADE and to investigate problems. There is an automated process to send logs to us when ADE crashes but sometimes it may be necessary to send us a log manually. To find the log:

  1. Navigate to the ADE Main Folder.  By default this will be in C:\MSFS\FS Design Tools\Airport Design Editor 9x
  2. There will be a folder for each version of the Sim that ADE supports.  This shows version 1.50  Here there are folders for FS9, FSX and the two versions of P3D.  Select the folder for the version you want to get the log for.
  3. The log is always called log.tx1.  You may also see Log_01.tx1 and so on.  These are older logs and generally you do not need to send these unless we ask to see it.  Select log.tx1, attach it to an email and send it to us.  You may need to zip it up if your ISP rejects .tx1 as an unknown or unacceptable extension.  

20 Comments

Marc Channey

I get this error after I updated everything:

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....

Parsing document: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Addon Scenery\scenery\KVGT_MC.xml

INTERNAL COMPILER ERROR: #C2533:
***** Duplicate Start *****
INTERNAL COMPILER ERROR: #C2031: Failed element parse
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:

ERROR:
ERROR:
ERROR:
ERROR:
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!

Parse complete!

Jon Masterson

The error message is that you have two runway starts with the same runway number.

Please check this:
https://scruffyduck.screenstepslive.com/s/help_docs/m/20268/l/199765-the-ade-issue-manager

for help in fixing the problem. The default fix will be to delete the duplicate but you will probably want to change the runway of the one that is wrong

Rick Haynesworth

I had recently installed FS9 and tried to compile an airport with the only modification made was removing the fuel trigger. This is the message that I got;
Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.

The compiler message is shown below

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....

INTERNAL COMPILER ERROR C1003: Failed to create MSXML object! (0x80040154)

Parsing document: C:\Users\Rixair\Desktop\FS9 ADDONS\ADE Scenery\NIUE_ADE9_RH.xml

ERROR C2470: Unrecoverable error parsing XML!
ERROR C2006: Parse failed (0x80004005)
ERROR C2003: Failed to process file: C:\Users\Rixair\Desktop\FS9 ADDONS\ADE Scenery\NIUE_ADE9_RH.xml

Andreas.P

Ich bekomme diese Fehlermeldung,Parking zufüge Beispiel CFG,GMI,EZY Gate E13
AF2_EDDB_BEROpen wenn ich denn Datei überschreiben möchte ,dann kommt der Fehler.Ist eine BGL Datei

Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.

The compiler message is shown below

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....

Parsing document: C:\Users\Plönsky\Desktop\AF2_EDDB_BEROpen.xml

INTERNAL COMPILER ERROR: #C2033: XML Parse Error (line, column, error)

ERROR: 5713, 26, minInclusive constraint failed.

The attribute: 'number' has an invalid value according to its data type.

INTERNAL COMPILER ERROR: #C2425: Negative numbers are not allowed!
INTERNAL COMPILER ERROR: #C2031: Failed element parse
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:

ERROR:
ERROR:
ERROR:
ERROR:
INTERNAL COMPILER ERROR: #C2589: Did not find end Parking Spot #10 needed for Taxi path #84 at airport EDDB.
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!

Parse complete!

Andreas Becker

I always get the following error after I've placed a selfmade object (launchplatform). It's for an also selfmade & fictional airport to launch the manned rocket -Bachem Natter- (finished, but not applicable to any other platform). The .mdl for the platform was created with FSDS3.5 for FSX >>>
Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.

The compiler message is shown below

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....

Parsing document: D:\Program Files (x86)\Airport Design Editor\!AdeTempWorkOnly\EGWO.xml

INTERNAL COMPILER ERROR: #C2014: Failed to load model data in file: D:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Addon Scenery\scenery\Natterlauncher aircraft.mdl
INTERNAL COMPILER ERROR: #C2149: Failed to load model data! Does the file exist?
INTERNAL COMPILER ERROR: #C2340: Failed to finalize MODEL_DATA!
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:

ERROR:
ERROR:
ERROR:
INTERNAL COMPILER ERROR: #C2024: Failed to process closing element tag near line 107!
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!

Parse complete!

Thanks in advance

Jon Masterson

Please ask for help with this on the support forum at www.fsdeveloper.com

Brian van Hout

Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.

The compiler message is shown below

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....

Parsing document: C:\ADE_167_5876_beta\!AdeTempWorkOnly\FARP_ADEP2_BVH.xml

WARNING: #C1102 FARP 17274 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 17274 meters from the ARP with a test threshold of 5000 meters! XML line: 15776.
WARNING: #C1102 FARP 16847 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 16847 meters from the ARP with a test threshold of 5000 meters! XML line: 15782.
WARNING: #C1102 FARP 17308 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 17308 meters from the ARP with a test threshold of 5000 meters! XML line: 15824.
WARNING: #C1102 FARP 13183 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 13183 meters from the ARP with a test threshold of 5000 meters! XML line: 16046.
WARNING: #C1102 FARP 12360 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 12360 meters from the ARP with a test threshold of 5000 meters! XML line: 17162.
WARNING: #C1102 FARP 12430 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 12430 meters from the ARP with a test threshold of 5000 meters! XML line: 17168.
WARNING: #C1102 FARP 12660 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 12660 meters from the ARP with a test threshold of 5000 meters! XML line: 17174.
WARNING: #C1102 FARP 12506 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 12506 meters from the ARP with a test threshold of 5000 meters! XML line: 17180.
WARNING: #C1102 FARP 19083 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 19083 meters from the ARP with a test threshold of 5000 meters! XML line: 17312.
WARNING: #C1102 FARP 64406 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 64406 meters from the ARP with a test threshold of 5000 meters! XML line: 17504.
WARNING: #C1102 FARP 64606 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 64606 meters from the ARP with a test threshold of 5000 meters! XML line: 17588.
WARNING: #C1102 FARP 64616 TAXI_POINT 5000 Airport (FARP) has object (TAXI_POINT) that is 64616 meters from the ARP with a test threshold of 5000 meters! XML line: 17594.
INTERNAL COMPILER ERROR: #C2451: Display character expected at offset (1) in Taxiway Sign label: ii 1 1 ]
INTERNAL COMPILER ERROR: #C2448: Invalid format for Taxiway Sign label: ii 1 1 ]
INTERNAL COMPILER ERROR: #C2031: Failed element parse
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:

ERROR:
ERROR:
ERROR:
ERROR:
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!

Parse complete!

Jon Masterson

The problem is with a taxi sign and the characters used in the text on it (label)

Mialo

Good day,

Can you help me? Have already tried all day but come out.

Thanks and regards.

Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.

The compiler message is shown below

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....

Parsing document: I:\Program Files\!AdeTempWorkOnly\MDPC_ADEX_eml.xml

INTERNAL COMPILER ERROR: #C2449: Unknown character at offset (3) in Taxiway Sign label: l[Gg]m09-27
INTERNAL COMPILER ERROR: #C2448: Invalid format for Taxiway Sign label: l[Gg]m09-27
INTERNAL COMPILER ERROR: #C2031: Failed element parse
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:

ERROR:
ERROR:
ERROR:
ERROR:
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!

Parse complete!

Jon Masterson

You have a taxi sign with this label: l[Gg]m09-27

It contains a character which the compiler does not recognize. This may be because the original file was made by AFCAD or AFX. You need to find and correct the taxisign to make it valid.

The best place to get help with this is on the Airport Design Editor support forum at www.fsdeveloper.com. Someone there will be able to help

Jon
ScruffyDuck Software

mialo

Thanks for the quick reply.

mialo

Thanks for your advice. It's solved.

Enes

I'm getting this everytime when I try to choose a frequency for any operation(ground, tower etc.). When I press save this message appears.

System.NullReferenceException: Nesne başvurusu bir nesnenin örneğine ayarlanmadı.(Object reference not set to an instance of an object.)
konum: ScruffyDuck.AirportDesignEditor.Listers.Lister.b__c(Object rowObject)
konum: BrightIdeasSoftware.OLVColumn.GetImage(Object rowObject)

Jon Masterson

What version of ADE are you using?

Enes

Actually i dont remember but ı have just updated it. Also i downloaded it before a few hours before.

Jon Masterson

When you start ADE it tells you what version it is and it is shown on the title bar of the main window

Enes

Yeah I've just checked it. v1.67.5684
A little note. I use FSX:SE and so I installed Prepar3D 1.4 SDK for complain the scenery.

Enes

*compile

Jon Masterson

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