Airport Design Editor Help The AirportHow do I Reset a Stock Airport with a Revised Altitude Back to the Stock Altitude?

How do I Reset a Stock Airport with a Revised Altitude Back to the Stock Altitude?

ADE uses a method to allow users to change the altitude of stock airports.  This involves generating a bgl file that is saved into ..\Scenery\World\scenery\.   Sometimes you might want to revert the airport project back to the stock altitude.  This article explains how to do it.

Note: This method will work only for stock airport where the altitude is revised after you install ADE version 1.61.5279  This is because of extra code needed in the project file related to the stock altitude.  If you have projects with revised altitude created by earlier versions then ADE won't offer this function.

Accessing the Reset Function

Accessing the Reset Function
  1. This menu entry will appear only if the current project has a revised altitude and was modified by ADE version 1.61.5279 or later.  If those conditions are not met then this menu entry will not be visible
  2. The indicator that this is an airport with a revised altitude

Non stock airport

Non stock airport

It is possible, although not necessary or advisable, to create a stub to change the altitude of a non stock airport.  If the selected airport is not stock then ADE can't reset it and you will see this message.  Handling altitude change for a non stock airport is outside the scope of this article

Stock airport

Stock airport

This is the last message before the altitude is reset.  If you change your mind click Cancel otherwise click OK

If you get this message then ADE can't find the pre-load Bgl file.  It is very important that this file is removed since if it stays in place you will be unable to change the altitude back properly.  This message could arise if you have not yet compiled the airport - in that case there would be no pre-load file to find.  It could also be because the name of the file is changed in some way.  In any case if you get this message you will need to satisfy yourself that the file is not there, or find it and remove it yourself.

Reset is done

Reset is done

Check all is well

Check all is well

Check the airport properties to confirm that the altitude has changed properly

Run the fault finder to be sure that ADE changed the altitude of things like runways, starts and navaids.  

Conclusion

Conclusion

The airport should now be at stock altitude and the pre-load bgl file removed.  ADE should now treat the project like any other stock airport.  The Revised Alt message is gone and there should be no pre-load bgl files generated again.

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